Royal quest hunter build
As Blood Hunter you excel at Blood Magic (dark arts learned from demons that can control and corrupt others, sustaining their power with the force of blood -aka health).
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This is kinda Nightblade (I wanted name it Nightblood, but it was already taken). You are a vampire ('cause the False Tribunal were immortal) willing to subjugate everyone who oppose you, before finally return to Morrowind full of power. You are willing to improve your Blood Wisdom, so you have come to Skyrim. You have lived into the shadows, but the Morrowind crisis forced you to leave your home. That forbidden knowledge was transmitted from generations until reaching you. And that's how you've reached the Bloody Knowledge, used to perform the Nerevar's sacrifice before Azura's curse. Therefor they developed aversion toward the True Tribunal, praying for the False One. Unfortunately that was your curse, 'cause even while your family knows its true origins, nobody ever believes them. Your ascendant were begotten before that Dunmer even knew he was the incarnation of Nerevar. So now you play as "Agana" -which names literally means "Blood"- descendant from the Mortal Incarnation of Nerevar: the Nerevarine. What would happen if he returned as mortal? Here's my theory: How could two god-like have offspring, may you wonder. While it is common knowledge that he was married to the goddess Almalexia, there are no known blood relatives of Nerevar. The accursed drawn, blood from the master spilled, and a curse shown in the race of these folk, forever-more"Īn that's the mark of the Dunmer's beginning. "May the eyes of the Changed Ones be turned as red as this volcanic ash, and may their skin be as blackened as their hearts. At this time the Daedric prince Azura laid her curse upon the already-exiled Chimer for the advisors' sacrilege. Around the time the Dwemer dissappeared, these advisors used the Heart of Lorkhan under Red Mountain to become immortal. This was the era of the First Council, when the modern Great House system was in production, with Nerevar and his three advisors (the Tribunal) at the fore. The Nords ruled Morrowind for many years, until Chimer and Dwemer formed an alliance against them. Such disunity allowed Skyrim to conquer Morrowind. Sometime around the rise of the First Empire of the Nords in Skyrim, Dunmer Strongholds of Morrowind were most likely built at this time, for defense against Nordic raiders and other Chimer too, who did not seek exile with the rest at the time of exodus.
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These teachings spawned a new culture on Tamriel and a new people, even though the Chimer were physically indistinguishable from modern Altmer. They followed Veloth, who spoke to them on behalf of Boethiah, the Daedric Prince of Plots. Once called "Chimer" (Changed Folk, or Changed Ones), Dunmer were a people of the Altmeri who had abandoned the ways, customs and laws of the Summerset Isles, and embarked on a great exodus to Morrowind. " Fool.I breathe chaos, shadow, and darkness. This time, I'll present you my favorite second build:ĪGANA, THE BLOOD HUNTER Note: Hunter is for the action to hunt, in our case, lurking in the shadows don't be confused with the Classic Role Hunter Playstyle who use bows